Redesign of the planner screen

One of my larger tasks in Cyclers was the redesign of the planner screen. It was overloaded with information, had suboptimal UX in a few sections, and the UI was somewhat outdated. The app's founders, with whom I collaborated throughout all the design stages, had a few ideas on how to improve the planner.

I took the ideas and created low-fidelity wireframes for three versions of the planner screen:


A) The first version reflected the current appearance of the planner screens at that time.
B) The second version involved dividing the process into multiple steps/screens.
C) The third version was a combination of the previous two, incorporating elements from the original planner while introducing multiple steps.

Low-fidelity wireframe design

A - Original

B - Division into multiple steps/screens

C - Combination of the original planner and with multiple steps

Prototype

First, wireframes were created with several changes. Once we were satisfied with the results, I consolidated a few sections to avoid getting lost in the multitude of wireframes. Then, I began connecting all the wireframes to create task scenarios for user testing. We tested it multiple times to ensure everything was properly connected. In the end, I had three versions of a clickable prototype that simulated a mobile app for user testing.

Creating a prototype

Low-fidelity - some design updates after user testing

High-fidelity design Round trip - packed/unpacked state

And many more...

Here, I'd like to highlight some interesting aspects of my UX/UI design work on this mobile app. I hope the screenshots aren't too overwhelming. I also revamped the previous design system, upgrading colors, fonts, and design elements.

In addition, I designed a completely new logo and app icon, including a new icon for bike activities.


Internal and external user testing is often conducted with wireframes or prototypes. I created numerous animations for marketing campaigns, including banners for social media, and I also prepared app previews for the App Store and Google Play. Furthermore, the Android app differs slightly from iOS, so it always requires design adjustments.

Redesign of the planner screen

One of my bigger tasks in Cyclers was the redesign of the planner screen. It was a bit overloaded with information, didn't have the best UX in a few sections, and the UI was a bit outdated. The founders of the app, with whom I constantly collaborated throughout all the design stages, had a few ideas on how to improve the planner.

I took the ideas and created low-fidelity wireframes for three versions of the planner screen:


A) The first version reflected the current appearance of the planner screens at that time.
B) The second version involved dividing the process into multiple steps/screens.
C) The third version was a combination of the previous two, incorporating elements from the original planner while introducing multiple steps.

Low-fidelity wireframe design

A - Original

B - Division into multiple steps/screens

C - Combination of the original planner and with multiple steps

Prototype

First, wireframes were created with several changes. Once we were satisfied with the results, I consolidated a few sections to avoid getting lost in the multitude of wireframes. Then, I began connecting all the wireframes to create task scenarios for user testing. We tested it multiple times to ensure everything was properly connected. In the end, I had three versions of a clickable prototype that simulated a mobile app for user testing.

Creating a prototype

Low-fidelity - some design updates after user testing

High-fidelity design Round trip - packed/unpacked state

Enhancement of the other selected parts of the app

The original App intro/Onboarding

New app-intro/Onboarding

Paywall

Map setting

Updates/upgardes in design system

This was probably one of the most complex and challenging tasks at cyclers app. Previous design system kind of existed but have to be improved. App needed an upgrade in almost every part, as find a new fonts, colors, new logo, visual elements and more.

Old logo

Old icon

New icon

New logo

Old icon

New icon

Cyclers

Old icon

Old icon

New icon

New icon

And many more...

Here, I'd like to highlight some interesting aspects of my UX/UI design work on this mobile app. I hope the screenshots aren't too overwhelming. I also revamped the previous design system, upgrading colors, fonts, and design elements.

In addition, I designed a completely new logo and app icon, including a new icon for bike activities.


Internal and external user testing is often conducted with wireframes or prototypes. I created numerous animations for marketing campaigns, including banners for social media, and I also prepared app previews for the App Store and Google Play. Furthermore, the Android app differs slightly from iOS, so it always requires design adjustments.

Cyclers App

Bike navigation (2021 - 2023)

What was my role as a UX/UI designer in the Cyclers bike navigation application? As a UX/UI designer at the IT startup UMOTIONAL s.r.o., specifically on their biggest project, the Cyclers app, I faced numerous challenges. Here are some examples of the top challenges I encountered, along with a brief overview of my design process, highlighting the most interesting ones with a few explanatory words for each.

Redesign of the planner screen

One of my bigger tasks in Cyclers was the redesign of the planner screen. It was a bit overloaded with information, didn't have the best UX in a few sections, and the UI was a bit outdated. The founders of the app, with whom I constantly collaborated throughout all the design stages, had a few ideas on how to improve the planner.

I took the ideas and created low-fidelity wireframes for three versions of the planner screen:


A) The first version reflected the current appearance of the planner screens at that time.
B) The second version involved dividing the process into multiple steps/screens.
C) The third version was a combination of the previous two, incorporating elements from the original planner while introducing multiple steps.

Low-fidelity wireframe design

A - Original

B - Division into multiple steps/screens

C - Combination of the original planner and with multiple steps

Prototype

First, wireframes were created with several changes. Once we were satisfied with the results, I consolidated a few sections to avoid getting lost in the multitude of wireframes. Then, I began connecting all the wireframes to create task scenarios for user testing. We tested it multiple times to ensure everything was properly connected. In the end, I had three versions of a clickable prototype that simulated a mobile app for user testing.

Creating a prototype

Low-fidelity - some design updates after user testing

High-fidelity design Round trip - packed/unpacked state

Enhancement of the other selected parts of the app

The original app intro/Onboarding

New app-intro/Onboarding

Paywall

Map setting

I hope you enjoy your journey through my portfolio.

Let’s discuss your project!

And many more...

Here, I'd like to highlight some interesting aspects of my UX/UI design work on this mobile app. I hope the screenshots aren't too overwhelming. I also revamped the previous design system, upgrading colors, fonts, and design elements.

In addition, I designed a completely new logo and app icon, including a new icon for bike activities.


Internal and external user testing is often conducted with wireframes or prototypes. I created numerous animations for marketing campaigns, including banners for social media, and I also prepared app previews for the App Store and Google Play. Furthermore, the Android app differs slightly from iOS, so it always requires design adjustments.

Updates/upgrades in design system

This was probably one of the most complex and challenging tasks at cyclers app. Previous design system kind of existed but have to be improved. App needed an upgrade in almost every part, as find a new fonts, colors, new logo, visual elements and more.

Old logo

Old icon

New icon

New logo

Old icon

New icon

Cyclers

Old icon

Old icon

New icon

New icon

Cyclers web redesign (cyclers.app)

I was tasked with redesigning Cyclers' website. My main responsibility was to revamp the existing website for the Cyclers app. I created a few versions of lo-fi designs, focusing on the layout and organisation of elements. After receiving feedback from coworkers and making some necessary changes, I started thinking about the high-fidelity design.

At the beginning, I designed a basic graphic for each section of the website's content. However, we aimed to keep it simple while showcasing the main features of the app without excessive text and explanatory images. To achieve this, I decided to use animations, which I created based on a basic script. The animations were crafted using After Effects, done by me as well.

Low-fidelity design

High-fidelity design

Cyclers web redesign (cyclers.app)

I was tasked with redesigning Cyclers' website. My main responsibility was to revamp the existing website for the Cyclers app. I created a few versions of lo-fi designs, focusing on the layout and organisation of elements. After receiving feedback from coworkers and making some necessary changes, I started thinking about the high-fidelity design.

At the beginning, I designed a basic graphic for each section of the website's content. However, we aimed to keep it simple while showcasing the main features of the app without excessive text and explanatory images. To achieve this, I decided to use animations, which I created based on a basic script. The animations were crafted using After Effects, done by me as well.

High-fidelity design

I hope you enjoy your journey through my portfolio.

Let’s discuss your project!

Cyclers App

Bike navigation

2021 - 2023

Duration

Role

Ux/Ui designer

Figma

PS

AE

Tools

IT

Industries

Cyclers team

Team

What was my role as a UX/UI designer in the Cyclers bike navigation application? As a UX/UI designer at the IT startup UMOTIONAL s.r.o., specifically on their biggest project, the Cyclers app, I faced numerous challenges. Here are some examples of the top challenges I encountered, along with a brief overview of my design process, highlighting the most interesting ones with a few explanatory words for each.

Cyclers web redesign (cyclers.app)

I was tasked with redesigning Cyclers' website. My main responsibility was to revamp the existing website for the Cyclers app. I created a few versions of lo-fi designs, focusing on the layout and organisation of elements. After receiving feedback from coworkers and making some necessary changes, I started thinking about the high-fidelity design.

At the beginning, I designed a basic graphic for each section of the website's content. However, we aimed to keep it simple while showcasing the main features of the app without excessive text and explanatory images. To achieve this, I decided to use animations, which I created based on a basic script. The animations were crafted using After Effects, done by me as well.

Low-fidelity design

High-fidelity design

Enhancement of the other selected parts of the app

The original App intro/Onboarding

New app-intro/Onboarding

Paywall

Map setting

Updates/upgrades in design system

This was probably one of the most complex and challenging tasks at cyclers app. Previous design system kind of existed but have to be improved. App needed an upgrade in almost every part, as find a new fonts, colors, new logo, visual elements and more.

Old logo

Old icon

New icon

New logo

Old icon

New icon

Cyclers

Old icon

Old icon

New icon

New icon

I hope you enjoy your journey through my portfolio.

Let’s discuss your project!

Cyclers App

Bike navigation

2021 - 2023

Duration

Role

Ux/Ui designer

Figma

PS

AE

Tools

IT

Industries

Cyclers team

Team

What was my role as a UX/UI designer in the Cyclers bike navigation application? As a UX/UI designer at the IT startup UMOTIONAL s.r.o., specifically on their biggest project, the Cyclers app, I faced numerous challenges. Here are some examples of the top challenges I encountered, along with a brief overview of my design process, highlighting the most interesting ones with a few explanatory words for each.

Cyclers App

Bike navigation (2021 - 2023)

What was my role as a UX/UI designer in the Cyclers bike navigation application? As a UX/UI designer at the IT startup UMOTIONAL s.r.o., specifically on their biggest project, the Cyclers app, I faced numerous challenges. Here are some examples of the top challenges I encountered, along with a brief overview of my design process, highlighting the most interesting ones with a few explanatory words for each.

Cyclers web redesign (cyclers.app)

I was tasked with redesigning Cyclers' website. My main responsibility was to revamp the existing website for the Cyclers app. I created a few versions of lo-fi designs, focusing on the layout and organisation of elements. After receiving feedback from coworkers and making some necessary changes, I started thinking about the high-fidelity design.

At the beginning, I designed a basic graphic for each section of the website's content. However, we aimed to keep it simple while showcasing the main features of the app without excessive text and explanatory images. To achieve this, I decided to use animations, which I created based on a basic script. The animations were crafted using After Effects, done by me as well.

High-fidelity design

Redesign of the planner screen

I was tasked with redesigning Cyclers' website. My main responsibility was to revamp the existing website for the Cyclers app. I created a few versions of lo-fi designs, focusing on the layout and organisation of elements. After receiving feedback from coworkers and making some necessary changes, I started thinking about the high-fidelity design.

At the beginning, I designed a basic graphic for each section of the website's content. However, we aimed to keep it simple while showcasing the main features of the app without excessive text and explanatory images. To achieve this, I decided to use animations, which I created based on a basic script. The animations were crafted using After Effects, done by me as well.

I took the ideas and created low-fidelity wireframes for three versions of the planner screen:


A) The first version reflected the current appearance of the planner screens at that time.
B) The second version involved dividing the process into multiple steps/screens.
C) The third version was a combination of the previous two, incorporating elements from the original planner while introducing multiple steps.

Low-fidelity wireframe design

A - Original

B - Division into multiple steps/screens

C - Combination of the original planner and with multiple steps

Prototype

First, wireframes were created with several changes. Once we were satisfied with the results, I consolidated a few sections to avoid getting lost in the multitude of wireframes. Then, I began connecting all the wireframes to create task scenarios for user testing. We tested it multiple times to ensure everything was properly connected. In the end, I had three versions of a clickable prototype that simulated a mobile app for user testing.

Creating a prototype

Lo-fi design update  - some design updates after user testing

HI-FI design Round trip - packed/unpacked state

Enhancement of the other selected parts of the app

The original app intro/Onboarding

New app-intro/Onboarding

Paywall

Map setting

Updates/upgrades in design system

This was probably one of the most complex and challenging tasks at cyclers app. Previous design system kind of existed but have to be improved. App needed an upgrade in almost every part, as find a new fonts, colors, new logo, visual elements and more.

Old logo

Old icon

New icon

New logo

Old icon

New icon

Cyclers

Old icon

Old icon

New icon

New icon

And many more...

Here, I'd like to highlight some interesting aspects of my UX/UI design work on this mobile app. I hope the screenshots aren't too overwhelming. I also revamped the previous design system, upgrading colors, fonts, and design elements.

In addition, I designed a completely new logo and app icon, including a new icon for bike activities.


Internal and external user testing is often conducted with wireframes or prototypes. I created numerous animations for marketing campaigns, including banners for social media, and I also prepared app previews for the App Store and Google Play. Furthermore, the Android app differs slightly from iOS, so it always requires design adjustments.

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